Price: points - Details)
Math can be a mental minefield for many, but this essential home-study guide ensures everything adds up.
This comprehensive math book for primary school children and their parents keeps the subject simple from start to finish. Whether solving subtraction, mastering multiples, or deciphering division, How to be Good at Math has got you covered.
Eyecatching graphics and step-by-step sequences work together to lay the foundations of numeracy. There is plenty of fun to be had with exciting examples to aid accessibility and understanding. You’ll fly down a zip wire to get the gist of geometry, time a robot runner in the race to deduce decimals, and use space scales to weigh yourself on giant planet Jupiter.
Made with home learning in mind, How to be Good at Math also contains memorable facts and extra challenges to refresh your knowledge throughout. Primary school math can be practiced again and again to ensure this tricky topic is easier than ever before.
From the Publisher
What’s Inside?
Whoever said math couldn’t be an adventure? Put your kid’s brain to the test and see how it measures up to a series of number games, logic problems, shape puzzles, and fun activities that will boost your brain cells.
A simple visual guide to help young readers prepare for mathematics. Learn and solve substitution sums, master multiples and decipher fractions with exciting examples to assist your kids understanding.
Teach kids to think like an engineer! This book will encourage kids to investigate using items from around the house. Kids will read about how engineers use STEAM subjects and their imaginations to think critically and solve problems.
From tiny atoms and minute microchips to monster tractors and jumbo jets. This brilliant book comes packed with eye-catching illustrations to teach kids the influence of science and technology in the modern age.
This crafty coding book breaks down the principles of coding into bite-sized chunks that will get kids thinking like a computer scientist in no time. Kids will learn about loops, find out about programming, and discover how functions work.
Activities Included
✓
✓
✓
✓
STEM Education
✓
✓
✓
✓
✓
Pages
128 Pages
320 Pages
144 Pages
320 Pages
144 Pages
For Ages
Ages 10-17
Ages 7-11
Ages 7-9
Ages 7-11
Ages 7-9
Readool Books participates in the Amazon Services LLC Associates Program, which is an affiliate advertising program designed to provide a means for websites to earn advertising fees by advertising and linking to amazon.com